Deep in the forest, build a thriving theme park in a large cleared area.
Your objective: To have at least 250 guests in your park at the end of October, Year 1, with a park rating of at least 600.
Built in the middle of the desert, this theme park contains just one roller coaster but has space for expansion.
Your objective: To have at least 650 guests in your park at the end of October, Year 3, with a park rating of at least 600.
Starting from scratch, build a theme park around a large lake.
Your objective: To have at least 500 guests in your park at the end of October, Year 3, with a park rating of at least 600.
Diamond Heights is already a successful theme park with great rides - develop it to double it's value.
Your objective: To achieve a Park Value of at least $20,000 at the end of October, Year 3.
Convert the beautiful Evergreen Gardens into a thriving theme park.
Your objective: To have at least 1,000 guests in your park at the end of October, Year 4, with a park rating of at least 600.
Develop Bumbly Beach's small amusement park into a thriving theme park.
Your objective: To have at least 750 guests in your park at the end of October, Year 2, with a park rating of at least 600.
Several islands form the basis for this new park.
Your objective: To have at least 750 guests in your park at the end of October, Year 3, with a park rating of at least 600.
A small theme park with a few rides and room for expansion - Your aim is to double the park value.
Your objective: To achieve a Park Value of at least $15,000 at the end of October, Year 3.
A small, cramped amusement park which requires major expansion.
Your objective: To achieve a Park Value of at least $10,000 at the end of October, Year 2.
A park with some excellent water-based rides requires expansion.
Your objective: To have at least 900 guests in your park at the end of October, Year 3, with a park rating of at least 600.
Convert a large abandoned mine from a tourist attraction into a theme park.
Your objective: To have at least 800 guests in your park at the end of October, Year 3, with a park rating of at least 600.
A large park hidden in the forest, with only go-kart tracks and wooden roller coasters.
Your objective: To have at least 1,000 guests in your park at the end of October, Year 3, with a park rating of at least 600.
This theme park has some well-designed modern rides, but plenty of space for expansion.
Your objective: To have at least 1,200 guests in your park at the end of October, Year 3, with a park rating of at least 600.
In the hilly forests of Mothball Mountain, build a theme park from scratch.
Your objective: To have at least 800 guests in your park at the end of October, Year 3, with a park rating of at least 600.
Convert the Ebyptian Ruins tourist attraction into a thriving theme park.
Your objective: To have at least 1,000 guests in your park at the end of October, Year 4, with a park rating of at least 600.
A large park with well-designed but rather old rides - Replace the old rides or add new rides to make the park more popular.
Your objective: To have at least 1,200 guests in your park at the end of October, Year 3, with a park rating of at least 600.
Convert this sleepy town's pier into a thriving attraction.
Your objective: To have at least 600 guests in your park at the end of October, Year 2, with a park rating of at least 600.
The beautiful mountains of Lightning Peaks are popular with walkers and sightseers - Use the available land to attract a new thrill-seeking clientele.
Your objective: To have at least 900 guests in your park at the end of October, Year 3, with a park rating of at least 600.
A well-established park, which has a few problems.
Your objective: To have at least 1,000 guests in your park at the end of October, Year 3, with a park rating of at least 600.
Rainbow Valley's local authority won't allow any landscape changes or large tree removal, but you must develop the area into a large theme park.
Your objective: To have at least 1,000 guests in your park at the end of October, Year 4, with a park rating of at least 600.
Thunder Rock stands in the middle of a desert and attracts many tourists - Use the available space to build rides to attract more people.
Your objective: To have at least 900 guests in your park at the end of October, Year 4, with a park rating of at least 600.